Padooko Play

Training guide

Races are won in the yard before they're won on the track. In Padooko your horse's Speed, Acceleration and Stamina rise with training, but every workout takes something out of its condition and adds to its fatigue. A good trainer gets the most improvement for the least wear, at the right time. This guide is about that balance.

The three core stats

Every horse has a hidden limit for each stat. As a stat gets close to that limit, gains from training get smaller. The limit itself never appears as a number on any screen; your groom's words ("a gift for speed," "tough as iron," "little room to grow") only give you a hint.

The four workouts

WorkoutBuildsCostNotes
Sprint workSpeed, some AccelerationHeavyShort, hard repeats; the workout that gives the most speed
Long gallopStamina, some SpeedHeavyA long trip at tempo; opens the lungs
Gate practiceAcceleration, some SpeedMediumStart repeats; sharpens the break
Trail walkA little StaminaVery lightClearly lifts morale

In the game, the workout card shows this in two colors: green bars for what the workout builds, red points for its price (lost condition and added fatigue).

Which workout, when?

Waits

Every workout has its own wait. After Sprint work, that horse's sprint button shows a countdown, and the moment it runs out the button comes back. Heavy workouts have long waits, the trail walk a short one. Waits count down in real time, not game time.

Waits are per workout. While a horse waits on Sprint work it can still do Gate practice or a Long gallop, but each new workout lowers condition a bit more and raises fatigue a bit more. More often than not, the real limit isn't the clock but the horse's fatigue.

Noble and Legend horses have shorter waits and recover faster. See Horse tiers.

Condition and fatigue

Every horse has two care gauges:

Both recover hour by hour even while you're away. Better feed speeds that up.

As fatigue climbs, the injury risk in training rises. Hard work on heavy going is riskier too (unless the horse loves the mud). Racing a very tired horse carries an injury risk of its own. A horse whose condition is completely drained can neither race nor train until it rests, and an injured horse doesn't work until it heals.

Resting

The Rest button on the horse's page raises condition and lowers fatigue, and it has its own wait. There are three more ways:

You never have to rush. A patient yard that plays for free can take its horses all the way to the top; rushing only saves time.

Feed and trainer

How much a workout gives isn't down to the workout alone.

When Doko is tight there's no shame in going back to Standard feed and working without a trainer. A horse makes its biggest gains while it's young, and that's when good feed and a good trainer pay back the most.

A sample day

A routine that works for a player who drops in a few times a day:

Age matters too. Horses are at their peak between four and six. Young horses develop quickly; as they age, both development and performance fall away. Filling a young horse's years with training pays off in its peak years.

Common questions

For everything about your horse's health, go on to Yard care.